SPIEGAZIONE DEI GIOCHI DI SOCIETA'

Original Cluedo - Rules (1996 Version)

LINK: Cluedo Fan |

DETECTIVE NOTES

Dr. Black - found dead on Saturday evening at approximately 8.45pm. The body was found at the foot of the stairs leading to the cellars, on a spot marked "X". Miss Scarlett found the body. Apparently, her screams were heard in the village nearby! Does Miss Scarlett protest too much?

Cause of death has yet to be determined, but there are several likely objects around the house that could have been used:

Chief suspects have to be the guests who are here for the weekend. They are:

  1. Col. Mustard (Yellow)
  2. Prof. Plum (Purple)
  3. Rev. Green (Green)
  4. Mrs. Peacock (Blue)
  5. Miss Scarlett (Red)
  6. Mrs. White (White)

THE GAME: HOW TO SOLVE THE MYSTERY

SETTING THE SCENE FOR THE INVESTIGATION

  1. Carefully remove the character playing pieces from their plastic frames. If you have difficulty use safety scissors. Fix each character into its corresponding coloured base. Follow the numbers shown in the Detective Notes to match the right base with the right character. [M&M: In previous versions of the game, characters are represented by pieces of the correct colour - you do not have to fit things together.] Place all six playing pieces on their corresponding START spaces around the board. NOTE: Spare playing pieces fall under suspicion just the same as the pieces in play, and can therefore be called into rooms by players making suggestions.
  2. Place the weapons in the rooms where they were found at the beginning of the investigation. See Detective Notes.
  3. Shuffle the six character cards then take the top card and secretly place it in the "Murder Envelope". Do the same with the room cards and weapon cards. You should end up with three random cards in the murder envelope: one character card, one weapon card and one room card.
  4. Shuffle the remaining cards together, making sure none of the cards are seen by any of the players. Deal all the cards to all the players. Some players may receive more cards than others according to the number of players in the game. These players will start the game with a slight advantage.
  5. Each player takes a sheet from the Detective Notebook. You will use this to eliminate characters, weapons and rooms. Keep it covered throughout the game. Don't let the other players see who or what you have eliminated from your enquiries.

PLAYING DETECTIVES

  1. Choose the playing piece which is closest to you on the board to be your character. You will move this character around the board.
  2. Each player rolls one die. The highest number goes first [M&M: In previous versions of the game, Miss. Scarlett moves first - as she discovered the body.] Play then continues clockwise.
  3. On your turn - roll both dice and move that number of spaces around the board.

Entering a room

Answering a suggestion

Making your deductions

THE ACCUSATION: MEANS, MOTIVE, OPPORTUNITY!

If you are correct: reveal the three cards to the other players and declare yourself "Super Slueth".
If you make a wrong accusation: replace the three cards in the envelope, making sure none of the other players sees the murder cards. You must remain in the game to answer the other players' suggestions. You can't make another suggestion or accusation. 

GATHERING THE FACTS

The art of conspiracy - you can make suggestions involving cards you hold to confuse other players.

False witness - if it is discovered that you accidentally failed to show a card in your hand that was involved in a suggestion, you can no longer take part in the investigation. You must, however, remain in the game to answer suggestions.